Monthly Archives: February 2016

Magniibots: Global Game Jam 2016

My good friend and founder of Drop Pod Games, Samuel Hum, sent me a note in January asking if I’d like to join his team for Global Game Jam. Obviously, I said yes. (This is the same guy that I’ve loved working with on projects like Roshamboroo and Saplings)

The results: a fun and intriguing game called Magniibots, which was so good, we’re targeting a Steam release for later this year.

I didn’t get to actually be on site with the team, but I did jam with them from my home studio. Posting a snippet of the audio below:

SUCCESSOR: Final Fantasy VIII Remixed

Whelp. You can now find my music on iTunes. And Loudr. :-)

Last year, I joined a group of video game musicians, called the Materia Collective. Together, we released a massive six-disc collection of covers from Final Fantasy VIII. I worked on three of these, and you can find all of them on iTunes.

The one I personally worked hardest on is an all-vocal cover of Under Her Control (renamed, smartly, Under Her Vocal Control). I arranged, recorded, and produced this all in my home studio. ALSO, I made my very first music video, so you can watch it on YouTube:

I also created a new age, all-vocal cover of Blue Sky, which really challenged my production skills and pushed my to consider how ELSE the voice could reach new heights.

The last song I worked on was in collaboration with John Robert Matz, an extremely talented composer, musician, and voice-over artist based in Chicago. We had a ridiculously fun time reworking the Galbadian National Anthem to include lyrics and a full choir singing. He did all of the production (which is 90% of the work!), and I’m very grateful for his expertise. It’s TERRIBLY funny – so don’t miss Galbadia, My Home.